Wednesday, February 20, 2008

Dwarf Fortress Release: 0.27.176.38a

I had a swordsman sent to assassinate the high priest at the goblin fortress Skullsprofane, so I traveled over there and killed about 30 goblins, including the high priest Stozu Wickedvoice where he was sleeping in the Chapel of Ghosts. There were hardly any goblins left alive when I was done.

I went back to the human warlord, and he told me to return to Skullsprofane and kill Kutsmob Powermonstrous the goblin hammerlord. I didn’t give myself much of a chance, but I managed to break his hip… before he shattered my knee and took me apart. It was close. He and his shield were just too powerful though—it was an iron masterpiece with a leopard bone image of himself ascending to the leadership of Skullsprofane more than 1000 years before.

So I did what I usually do – start up another adventurer to try to finish the job! I tried a swordswoman and was blown apart against a wall. Then I tried a sneaky crossbowman but Kutsmob blocked most of my shots with his shield – the one that hit him in the wrist he simply pulled out and dropped as he continued to scan the area. Eventually Kutsmob lured me into the tower, after which he jumped out and hit me five times and crushed my chest in.

Then I tried an accomplished pikeman with no armor and no other skills to go for a quick killing blow, but still no luck. He was there by himself now, just waiting for more adventurers in a fortress filled with blood, rotting body parts and scattered clothing.

I figured, okay, I’ll give it one more shot, since his fifth kill will give him a name, which I’d then share with you in this story. I started up a halberdier with balanced skills, more or less like my first two adventurers. I took the task from the human warlord and set out for Skullsprofane. As I was walking toward his stronghold, the Doomed Tower of Dread, an iron bolt flew passed me. A guard! I had missed one. And there was Kutsmob, standing on top of the tower, hollering various insults about those that had come before me.

There was an opening in the fortifications through which I could rush to meet him. And I did – but when I was just a few steps away I was shot in the back. I pressed on, taking a swing, and Kutsmob leapt backward. I ran at him and another bolt shot by. I charged, slashing down… and split Kutsmob’s chest open!

All of the major organs were pierced, and he fell over wheezing. I hacked down again and again as two more bolts stuck into my body. Just as he breathed his last, I was shot in the leg and fell over. Crawling now, I made my way over to the body of Kutsmob and picked up the iron shield.

Then everything went black…
Recent Developments (Release notes)
Dreadful stories from the Dwarf Fortress
Dwarf Fortress graphic tileset package
Dwarf Fortress - 3Dwarf Visualizer (map viewer)
Fully interactive, persistent and dynamic world

Quake Live Beta coming up!

Quake Live
Phosphor, the web browser FPS

Bonesaw: The Game Released!

Download (mirror 58.8mb .rar)
Bonesaw: The Game is an indepedent 2d side-scrolling game that mixes elements from puzzle, beat-em-up, and platforming genres. The game's central theme revolves around Clarkson University, and the University's hockey team The Golden Knights.

The game does not take place at Clarkson, nor will you see levels that are taken from campus. Although these ideas came to mind, I felt that the game would be more widely accepted if the game wasn't tied down with endless inside jokes that only a handful of people would appreciate.

The player takes on the role of a lone Golden Knight who must save the rest of the team from an evil Referee who has taken them hostage in his interdimensional penalty box... in space. With over 30 levels, a ton of collectables, and some side things to do, this game will be pretty big (for a 2d, independent side scroller.)
Bonesaw: The Game

American McGee's Grimm - GDC'08 Trailer

Fez GDC'08 Trailer


Fez Teaser Trailer

Friday, February 15, 2008

5 page long Fallout 3 preview

Bethesda’s Pete Hines exclusively takes us to a new Oblivion

NVIDIA to feature PhysX on GeForce 8 series

During Nvidia's fourth-quarter financial results conference call, Nvidia shed a little more light on its acquisition of Ageia and what it plans to do with the firm's PhysX technology. Nvidia CEO Jen-Hsun Huang made no announcements regarding the deal until asked in the question-and-answer session, but he was happy to divulge a decent number of details.

Huang revealed that Nvidia's strategy is to take the PhysX engine and port it onto CUDA. For those not in the know, CUDA stands for Compute Unified Device Architecture, and it's a C-like application programming interface Nvidia developed to let programmers write general-purpose applications that can run on GPUs. All of Nvidia's existing GeForce 8 graphics processors already support CUDA, and Huang confirmed that the cards will be able to run PhysX.

"We're working toward the physics-engine-to-CUDA port as we speak. And we intend to throw a lot of resources at it. You know, I wouldn't be surprised if it helps our GPU sales even in advance of [the port's completion]. The reason is, [it's] just gonna be a software download. Every single GPU that is CUDA-enabled will be able to run the physics engine when it comes. . . . Every one of our GeForce 8-series GPUs runs CUDA."
GeForce 8 graphics processors to gain PhysX support
NVIDIA acquires AGEIA

Thursday, February 14, 2008

Duke Nukem Forever coming out 2008 or not?!

Webster: Ideally, we'd like to spotlight some of the projects coming out in 2008: Ghostbusters, Rage, Borderlands, and maybe it's just hopeful on my part, Duke Forever. Of course, you don't have to tell me when it's coming out. I know how...

Miller: It might make this year. We can't make any sort of official announcement. We're pushing for this year. Frankly, I think we're going to miss it by just a by a few months, but it's definitely an internal push.

Webster: That's good to hear.
Listen to Scott Miller Interview [Dallas Business Journal Sound Clip]
Listen to The Duke Nukem Forever Clusterfuck
Duke Nukem Forever coming out 2008 or not?

Wednesday, February 13, 2008

Cooking Skill +3

Wok mix with couscous, spiced with tex mex,
shredded meat and rhode island dressing

Chorizo, lots of red onions, chili & paprika creamé fraich,
some italian tomato sauce and macaronies

Falukorv (swedish sausage), paprika, tomato puré,
tomato sauce with chili flavour, and rice