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Friday, August 21, 2009

GRIN worked on Final Fantasy and Wanted 2?

"During 2009 I’ve been working on the preproduction for an unannounced, and now canceled project with the production name “Fortress” for Square Enix. It mainly included documentation and design of new game play systems and art production guidelines as well as research into how to solve the graphical scenes presented in the game design document."

"I worked on Bionic Commando, Terminator and a unannounced Final Fantasy project."
Fortress (Most likely the Final Fantasy project)

Cult (Wanted 2?)
Seems like Square Enix wasn't satisfied with Fortress for some reason, and delayed payments for the project while knowing or hoping that GRIN wouldn't be able to suffice for long without them.

Thus forcing them into bankruptcy and the cancellation of the project, contract and the need to pay them in the first place. This is just my unconfirmed guess of how events played out, and shouldn't be taken as fact for the least.

superannuation
Bram Eulaers - Portfolio
Tomislav Spajic - Portfolio
Tomislav Spajic - Linkedin
Erik Lindqvist - Linkedin
GRIN Was Working on an Unannounced Final Fantasy Project
GRIN goes belly up and is no more

1 comment:

Forsoki forsoki [AT] gmail [DOT] com said...

Maybe because it wasn't following the Japanese design that they usually have in all their games. In my opinion, it's great.