Saturday, December 30, 2006

Introversion - Subversion

It's all in your head, Part 1
It's all in your head, Part 2

Lemmings DS Port


Guerrilla Gamemaker Competition Finalists

Seven Sigma - Digipen Institute of Technology

Banana Games - Hogeschool voor de Kunsten Utrecht

Nick Montfort

Number None

The Behemoth

Jason Rohrer

Queasy Games

Jenova Chen - University of Southern California

Waking Games, Inc.

Steve Taylor - Goerge Mason Univsersity

Pedestrian Entertainment

Danny Ledonne

Toblo - DigiPen Institute of Technology

Hampus Soderstrom

The 2007 Slamdance Guerrilla Gamemaker Competition Finalists

Super Columbine Massace RPG!

Super Columbine Massacre RPG!

Tuesday, December 26, 2006

State of Play: Warren Spector Interview

State of Play: Warren Spector

A little Vista is killing us...

"The high-end graphics and audio market are dominated entirely by gamers, who will do anything to gain the tiniest bit of extra performance, like buying Bigfoot Networks' $250 "Killer NIC" ethernet card in the hope that it'll help reduce their network latency by a few milliseconds. These are people buying $500-$1000 graphics and sound cards for which one single sale brings the device vendors more than the few cents they get from the video/audio portion of an entire roomful of integrated-graphics-and-sound PCs. I wonder how this market segment will react to knowing that their top-of-the-line hardware is being hamstrung by all of the content-protection "features" that Vista hogties it with?"
A Cost Analysis of Windows Vista Content Protection

Thursday, December 21, 2006

December 21th - 3 days to Christmas

Milka Caramel stash count; 14

Milk chocolate figures, with smarties inside them. Simply genius! Thumbs up for that one.

Wednesday, December 20, 2006

Halo 3 - Brute Documentary

Download (1280x720 WMV)

Visiting Scrooge - The Sims 2 Machinima

December 20th - 4 days to Christmas

Milka Caramel stash count; 14

Todays chocolate can be described as similiar to daim, but with a additional layer of nougat, and taste a little bit more like mandel. This of course, is a excellent combination, and hence I award it with the thumb up!

Tuesday, December 19, 2006

Wasn't that actually the correct answer?

December 19th - 5 days to Christmas

Milka Caramel stash count; 14

Todays chocolate was really interesting. It doesn't really seem like chocolate, but more like some other kind of candy, but with alot of cacao powder on it, and the inside was creamy cappuccino taste... mmh... good.... thumbs up!

This was supposed to be a nice post...

... but I don't got the effort to write anything interesting about it... but it's still interesting, so please check out the following links:

TorqueX beta goes live
More On CPL's Plans For Severity

Monday, December 18, 2006

December 18th - 6 days to Christmas

Milka Caramel stash count; 13

I thought todays would be dark chocolate, but it was a light chocolate with alot taste of somekind of coffee. Mocca I presume. A bit creamy, and very taste. It gets the thumb up.

Sunday, December 17, 2006

From Starbreeze with love

Some Starbreeze Christmas Spirits

CPL to co-develop a FPS multiplayer game

"Long-time Ritual vice president and co-owner Tom "ParadoX" Mustaine last night announced that he had departed Ritual and is now heading up a new project for the Cyberathlete Professional League titled Severity. Severity will be built from the ground up to support competitive multiplayer gaming and tournaments and such, while being based on id Software technology."
"In fact, CPL might be hiring pro-gamers to advise directly in conjunction with the games development. As described in the press release, there will be two parts to the game. The 1v1 game type and the 5v5. The reason I would describe them as parts is because they will have almost completely different physics and game play attributes.

Although it wasn't directly implied, I can gather that the 1v1 mode will be based mostly on the Quake franchise, while 5v5 on Counter-Strike. The engine will be based on the Quake3 server-client model, using Quake3 'netcode', and some sort of, 'id Software' rendering technology. They haven't announced which, but possibly completely new. We also know that CPL has already licensed the Quake 3 engine."
This is interesting, very interesting. A game solely built with the pro-gamer in mind. I wonder what kind of art direction the game will have, being based on the pro-gamers tendancy to use fullbright models and scale down his graphics to square textures for better fps (frames per second) and to be able to spot enemies easier.

For some reason I can only think of the cel-shaded game Warsow, which is also a eSport oriented FPS. It also features some excellent trick-jumping moves.

Another thing that immediately comes to my mind, is the level design. That might just be the hardest thing to get right. It's not unusal for FPS games to be shipped with only one or two decent multiplayer levels. The Dark Zone, The Edge, The Camping Grounds, De_Dust2.

Would also be sweet to have a offline single player mode, like the Defrag trick-jumping. But even if this can become totally awsome, there's soo many chances for it to go wrong aswell. Let's hope it turns out well.

Esreality - Severity
ParadoX Runs Off Into Woods, Makes Game for CPL
CPL To Unveil New Multiplayer Game (pdf)

December 17th - 7 days to Christmas

Milka Caramel stash count; 12

Toblerone is good chocolate, and mixed with white chocolate that's also is good, it must be twice as good. Two thumbs up!

Saturday, December 16, 2006

December 16th - 8 days to Christmas

Milka Caramel stash count; 11

Todays chocolate was quite the suprise. It's Tiramisu (pronounced as "that cake thingy"), but really creamy and somekind of bits in it. Hard to describe the taste, but I like it. Two thumbs up for this one!

Can's Professional

Friday, December 15, 2006

Germany doesn't really like Crytek

Tim Partlett wrote:
In 2004 the Bavarian authorities sent in the state troopers… When the small tech team appeared to inspect our computers, they were accompanied by over one hundred flak-jacketed riot police, all armed with Heckler and Koch sub-machine guns.

It was a total overreaction… They arrived first thing in the morning, and kicked down our doors. They even raided the nearby private residences…

I was caught just outside the office… We were all shepherded into our Mo-Cap room, and there we were forced to remain until questioned, prevented from leaving by dozens of armed guards…

Beckstein Blues
Frightening Account of German Game Crackdown

December 15th - 9 days to Christmas

Milka Caramel stash count; 10

Ordinary milk chocolate, but with air bubbles in it, to make it melt in your mouth. One thumb up.

Super Metroid Redesign

Return to Zebes with Super Metroid Redesign
Super Metroid Redesign v2.0 Final (Rom)

Luigi vs Mario (Mario Adventure 2)

"The game, as it stands in this release, is incomplete and very buggy in some areas, so please keep that in mind. Please don’t complain about any bugs you find to DahrkDaiz, as he has abandoned this project and released it as-is — with no intention of ever finishing it."
Mario Adventure
Luigi vs. Mario (Mario Adventure 2)
Luigi vs Mario Beta (Rom)