Tuesday, December 06, 2005

Just for a brief second...

WoWScrnShot_021405_10:19:23.jpg, just two days after EU release
World Environment
  • Players should no longer be able to walk on steep terrain.
Caydiems responses on a 24 page (and growing) long "Cliff-walking" thread

They are removing the only thing that was fun in World of Warcraft, the exploring by walking on walls, so we decided to do a last wall walk before the new patch comes. Well, I stopped playing WoW for like three and a ½ month ago, but I got the chance to borrow a account from Pathologist (the maker of the Unknown-series).

Rules about wall walking:
  1. You must always start by walking (not running as standard.)
  2. Don't press yourself against the wall, go alongside it, almost away from it.
  3. You must always keep your character in motion, or else he will fall.
  4. Never go higher than the point you started from, or else you will fall.
Note: Gnomes don't fall as easily as every other races do.

Our targets:
So we sat out to do what we were destined to do, starting with climbing over Stormwind, into the blocked instance where we took a group photo.

We continued with jumping into the mage quarters through a hole in the ground (except for me, I hit the window and fell down into nothingness and died instead). So far so good, so we decided to try to get to that house on top of that waterfall. Our first mishap was when we encountered a dragon high up in the mountains of nowhere, we lost one of our comrades to that elite dragon marked with the level of a skull (above 20 levels higher than us lvl 1's and 2's).

Despite of our sorrow for the lost one, we continued on, with spirits high and thirsty for exploring undisturbed and beautiful places. After awhile most of us finally made it to that little cottage on top of a mountain in nomans land, with the feeling of achivement that you only could get from spending several hours of walking on steep walls.

Although we didn't manage to get any group photo there, because those who visited that place went back to help the others get there, and most often fell and plummited to their death, or as in my case, getting eaten by that dragon we mentioned before. Also one of our party members managed to torch himself on fire and getting killed by "cozy fire".

With half of our team lost in action, we set out to our new goal, climbing on top of the Blackwing Lair balcony, from the outside. I managed to fell down in a very nasty hole that I couldn't get up from and at the same time "Assclimber" got a message from a GM that he was violating their naming policy, so they changed his name to "TheDude". I figured to seize the moment and send a GM ticket asking for help to get out from my little gnome climbers trap.

Well as you see, I got the response almost immediatly, but not from just one GM, I got two GM's talking to me, at the same time, one after the another. One was very helpful and polite, and the other one just responded to me with a "Farewell.". So this is how our trip ended. How the GM's thougth "Assclimber" was less offensive than "Dopeclimber" I don't have a clue about, also the fact that the first GM didn't mentioned the naming violation. I also relized that at 06:00 in the morning, GM's don't really have anything to do on a RP server...

We had a great 5 hours of just walking on walls, and exploring areas we were never ment to see, something we found way more fun than spending 5 hours doing instances over and over again that you've played thousands of times before, with groups that are incapable of pressing a few numbers at the same time they're looking at the screen, and hoping for that 0.01% epic drop. But soon all this will be lost, maybe we get the chance to adventure once again before the patch comes?

"You can clip our wings... But we'll always remember what it was like to fly."
Tuesday, December 06, 2005 @ Moonglade (EU) (RP)

2 comments:

Anonymous said...

Dopefish you are my hero!! :)

Anonymous said...

So true, so true... WoW is boring and the only real fun we lads had was when we explored the places wher GM's not wanted us to go.