Friday, July 21, 2006

Twin Kingdom Valley - Post Mortem

Solipsism was clearly the philosophy of early adventure game design. The belief that only you exist, and that everything and everyone else are just products of your own mind, seems reasonable when the dragon never moves until you attack it, the guard never leaves his post and no one ever gets to the treasure before you do. Now try doing that again – but this time you’re not so special.
The making of... Twin Kingdom Valley

1 comment:

Carl Johan said...

Solipsism! nytt ord i ordlistan :D