Tim Sweeney, Part 1: "PCs are good for anything, just not games"
Tim Sweeney, Part 2: “DirectX 10 is the last relevant graphics API”
Tim Sweeney, Part 3: Unreal Engine 4.0 aims at next-gen console war
Subscribe to:
Post Comments (Atom)
Currently employed at Starbreeze Studios.
Guest lecturer, and student in Game Development and Interactive Media at Gotland University.
Listen to my Spotify playlist
View my blogger profile
View my LinkedIn profile
View my facebook profile
View my mobygames profile
Read my Twitter
All posts on this site are made by an individual with his own opinions and beliefs, and should in no way be considered the same as those of any company or organization that he might be affiliated with.
Please return Hazmat suit if found.
No comments:
Post a Comment