Game Idea #6: Push-the-Button MMO
Just one more push.
High Concept:
Push-the-Button MMO is exactly what it sounds like, a massive multiplayer online game where you're supposed to push buttons together. Start a button war against others and push each others buttons. Constantly rewarding with a push counter that will make you want to do just one more push, and just one more after that.
Platform:
PC, Nintendo DS, PDA
Why it needs to be made:
If you strip modern day MMO games of all their visuals, it will all come down to this; pushing buttons. The game is very intuitive, and as long as you know how to press a button on the mouse, everyone can play it. Since it doesn't require any heavy calculations or graphics, it can be easily run on any computer aslong it got a internet connection. It will be easy to create and will be cost-effective to run.
Description:
The game is using a chat interface and the only graphical representation is the buttons that varies in colors, numbers and size. The colors represents the buttons faction and behind each faction is some button lore.
"The green buttons once existed solely on web pages on the internet, then the red buttons came and pushed them away, and they've been pushing each others ever since."
Special epic buttons recover themself from pushes and require a group of people to push them together to be able to overcome them. After creating a group, you can choose to challenge another group at a button war, where you need to push each others buttons until the other teams buttons are all gone. The more people, the more buttons to press.
There's also boss encounters and epic boss encounters, where you need to push some buttons in a order, push all buttons at the same time, or push buttons in a specific rythm.
Why it will be fun:
So idioticly simple, yet highly addictive. Since it's soo pointless it's ridiculous, it's fun by being bizzare alone. Alot of people pushing buttons together. It's easy to just login any day to do a few more pushes, or do some pushes when you got nothing better to do and just want time to pass.
Also, to finally get a good group of button pushers to be able to push a epic boss button, is rewarding by doing something together with other people, contributing, feeling necessaryto the group and finally being able to overcame the hard button.
Final thougths:
The original idea comes from a website, with a single button to push, and that keeps tracks of those who've pushed it the most. But this idea started out as a joke with "for next week I'll write "PUSH THE BUTTON MMO", and then developed from there, and actually started to sound both fun and interesting.
We discussed this over irc and the log is downloadable below. It includes several ideas that I didn't write here and is a funny read, so I recomend a download :)
Press-the-Button MMO (Chat Log)
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1 comment:
This is genious...
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