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Friday, October 31, 2008

Softimage's ICE Kinematics

"People are so used to working with bones and creating envelopes and weights - basically making a lot of unnecessary 3D objects that help to deform your character," he says. "ICE Kinematics will negate the need for all that."
How Softimage's ICE Kinematics will revolutionise animation
ICE Unleashed - ICE Kinematics, Dual Quaternion Skinning, Verlet Integration Cloth...

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