
"Then we see a Hunter crawling across the floor, followed by a quite possibly the greatest looking Smoker ever, except this Smoker has something else that's really long and extendable."Review: Left 4 Head
"Then we see a Hunter crawling across the floor, followed by a quite possibly the greatest looking Smoker ever, except this Smoker has something else that's really long and extendable."Review: Left 4 Head
"You may recall that back in September, an anonymous CERN researcher working on the Large Hadron Collider particle accelerator gained a small amount of Internet infamy when it was pointed out that he bared a striking resemblance to Half-Life hero Gordon Freeman.
Since there was some concern at the time about the potential of the Large Hadron Collider to explode the world, the bloggers at Reddit took the necessary precautions by sending this researcher a few safety tools: a crowbar, a headcrab hat, and a Half-Life strategy guide.
Not only did he receive this survival package, but it seems he put it to fantastic use."
Just want to spread the word of industrybroadcast.com
Every morning before getting ready to make sure my team is on track with development I sit down, put on my sexy voice and do a quick recording.
Before really seriously persuing anything in this industry I realized that before I even thought to come here and expect anything out of this industry I better find a way to contribute something to it.
Industry Broadcast seemed like as good an idea as any other so I went out contacted 30 or 40 of thetop minds and with the support of some great developers started recording.
CDV’s to allow people to access Sacred 2 for free via P2P sharing, the publisher’s announced, although play with be time-locked to a day before you’re supposed to pay for the game.Sacred 2 to have legal game-sharing
The code will be cracked, of course, but the publisher is simply hoping that people will reward it in return for allowing people to get the full client for nothing.
“Nothing is, of course, uncrackable in the world of video games,” CDV chap Mario Kroll told MTV.
“Our intention is not to build Fort Knox (and thus surely irritating paying, legitimate customers), but instead to offer a sensible sharing solution that works for publishers and gamers.”
“Surely there will be cracks and unlock solutions,” he continued, “but we’re hoping that by extending the spirit of sharing and trying to be really unobtrusive in our approach, that consumers will do the right thing and reciprocate by paying for a high-value, high-quality game.
“I think with this approach, if it can be proven a success story, it will encourage other publishers to follow suit, rewarding those consumers that are fed up with other, overly draconian copy protection schemes impacting their enjoyment of games they bought.”
More through there. Sacred 2’s out in the first quarter of next year.
Currently employed at Starbreeze Studios.
Guest lecturer, and student in Game Development and Interactive Media at Gotland University.
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All posts on this site are made by an individual with his own opinions and beliefs, and should in no way be considered the same as those of any company or organization that he might be affiliated with.
Please return Hazmat suit if found.