Friday, February 27, 2009
Wednesday, February 25, 2009
"Square Enix's North American and European divisions are the latest to sign a deal with Valve's burgeoning Steam digital distribution and community platform.Square Enix Heads to Steam
Valve said Tuesday that the first Square Enix game to be available to Steam users will be the Unreal Engine 3-powered role-playing game, The Last Remnant.
It will release on Steam on April 9, days after the PC version arrives at retail.
Square Enix will continue to add games to its Steam offerings, Valve said in a statement."
Tuesday, February 24, 2009
Monday, February 23, 2009
Sunday, February 22, 2009
Saturday, February 21, 2009
Newell believes that digital rights management software that is presented as copy-protection gives a game a stink. It leaves customers unsure about how flexibly they can access their games. So they turn to pirates who offer games with fewer strings, he suggested.
“There is evidence anecdotally that DRM is increasing piracy rather than decreasing piracy.” Valve’s solution: battle the pirates by providing better services than the pirates do.
The effectiveness of pirates, he said, is to get content to people who want it more swiftly and easily than the companies who make the content do.
An outfit like Valve, however, can get provide even better service, even by doing something as intrusive as data-mining their customers’ computers — as long as they are transparent about it and can prove to the customer that taking such measures will make the customers’ games better.
Some Steam statistics:
- 20 million people connected
- All major PC publishers on board
- 350+ of the best PC games
- Worldwide in 21 languages
- 100% Year-over-year growth since 2004
About discount sales increase in revenues:
- 10% sale = 35% increase in sales (real dollars, not units shipped)
- 25% sale = 245% increase in sales
- 50% sale = 320% increase in sales
- 75% sale = 1470% increase in sales
Live Blog: DICE 2009 Keynote - Gabe Newell, Valve Software
Friday, February 20, 2009
American McGee, senior creative director at Spicy Horse, said, "This new project is a dream come true for me and the fans who've kept the Alice flame alive. EA gave us creative latitude and support on the original game which resulted in something beautiful and daring. This trip through the looking glass promises to be even more exciting."American McGee Partners With EA For New Alice
Tuesday, February 17, 2009
"Square Enix says the Tomb Raider series has accumulated total sales of 30 million, while Deus Ex and its sequel have sold a combined 2.4 million units. The Hitman series has amassed sales of 8.3 million, according to Square Enix, while Kane & Lynch: Dead Men has moved 1.7 million units alone.Square Enix cites "major" Eidos franchises
The publisher has also marked out "Talented Development Studios" working for Eidos, with offices in Britain, Denmark, Germany, Hungary, Sweden, China, Canada and the US.
The company also stated that, if shareholders approve, the takeover will occur in April. Regulatory approval would be needed to make the deal official."
Eidos being bought by Square Enix?
Sunday, February 15, 2009
Saturday, February 14, 2009
Thursday, February 12, 2009
US - March 22ndMy Pearl save got corrupted at around 80 hours (accumulated during Christmas vacation), and I haven't been bothered to restart since. The platinum version of the game might just be the incentitive I've needed :)
EU - May 22nd
Japanese powerhouse Square Enix has made a bid to acquire British Tomb Raider house Eidos, it's been confirmed.Eidos agrees to Square Enix takeover
The Final Fantasy company has made a firm bid of around £84m, stating that Eidos' roster of franchises - including Tomb Raider and Kane & Lynch - are "highly complementary to our business and will accelerate our aggressive expansion into Western markets."
Though not yet approved, Eidos directors will be recommending that shareholders accept SE's offer, reports Reuters. Eidos chairman Tim Ryan called the offer "attractive".
Wednesday, February 11, 2009
Thursday, February 05, 2009
"The first L4D DLC - called the L4D Survival Pack -- is due for release this spring and introduces a new multiplayer game mode entitled, Survival, plus two complete campaigns for Versus Mode"
"The first Left 4 Dead release for the Source Software Development Kit (Source SDK) will allow the creation of custom Left 4 Dead campaigns that will be discoverable via L4D's matchmaking system." The SDK update is also due this spring and will be free of charge to all owners of the full PC game.L4D Survival Pack: New mode, campaigns revealed
Wednesday, February 04, 2009
"Dialogues look ordinarily at first glance, you pick from a variety of options how to continue the convo, however it is also important to watch out for the facial expressions andy body language of the particular person, you can get a lot of crucial info from these and with a bit of luck, you will be able to pick the most suitable option."New Deus Ex 3 details turn up in Czech magazine