That's a common problem in flash kits when sending a single cart multiplayer (aka. download play) game to an un-flashed Nintendo DS corrupts the transfer and the Nintendo logo on the receiving DS is corrupted or it just doesn't get past that screen. No flash kit as of yet supports this feature, without a flashed receiving DS.ScummVM DS Features
So we tested this thoroughly on the DS-Xtreme and here are the results...
DS Download Play / Single cart multiplayer:DS Multiplayer / Multi cart multiplayer:
- Unflashed DS to flashed DS - PASS
- Flashed DS to unflashed DS - PASS
- Flashed DS to flashed DS - PASS
- Unflashed DS to unflashed DS - PASS
- Unflashed DS to flashed DS - PASS
- Flashed DS to unflashed DS - PASS
- Flashed DS to flashed DS - PASS
- Unflashed DS to unflashed DS - PASS
- Runs nearly all of Lucasarts' SCUMM games up to and including Sam & Max Hit the Road
- Runs many non-Lucasrts point-and-click adventures too
- Supports sound
- Supports multiple games without reflashing
- Supports using the DS touch screen for controls
- Suports saving games to compatible flash cards
- All games run at pretty much full speed
GBAtemp DS-Xtreme Full Review
Pocket Heaven, emulation forum
Emulators for Nintendo DS
Nintendo DS Roms
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