Substance is Allegorithmic's new generation of middleware for authoring and generating textures that feature unprecedented visual quality and graphical detail. Some of Substance's key features include:GDC 2008: Allegorithmic Unveils Substance
Continuous texture streaming allows delivery of 2-4 times more detailed texture data and real-time integration of weather dependant effects, visual post processes, on-the-fly decal generation and breakable environments.
Fast and multi-threaded texture generation (higher than 4MB/s per core or per SPU) makes it ideal for racing games, flight simulations and other games featuring large environments and/or open worlds.
90% linearity in the number of cores means Substance doesn't impact the GPU and the frame rate of the game.
Significantly minimizes texture memory allocation needs.
Substance: Redefining the Nature of Texturing Sponsored by Allegorithmic
No comments:
Post a Comment