Static world environment
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If you gather enough players and raid a city and kill their chieftain, there will still be no effect to that town. Guards will spawn over and over again until you get tired to kill them and leave the area, and eventually the chieftain will respawn, like nothing ever happened. You can't take control of that town and claim it as your own faction.
This gives the game a very static gameplay, and it doesn't matter if you're playing on server A or server B, the areas of both servers will be identical.
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